- Finished up healing wave, wall of fire, and stone wall
- Added system for spells playing sound effects
- Fixed enemy spell randomization from getting duplicate entries
- Implemented firebolt animation
- Started on icy wind animation
- Added animation to health bars
- Improved the animation system more
- Cleaned up some code
- Converted the rock throw animation to the new system
- Converted the fireball animation to the new system (needs to be inverted still)
- Spell variable now get set to null after use or they get interrupted
- Made some code more readable
- Got sprites for menu buttons
- Added buttons to the menu
- Added a manager script for the menu
- Created resources for playlists and credits
- Created a music player
- Created the root scene that everything will be loaded into