6 Commits

Author SHA1 Message Date
nc543
4bf910f4ea Added a lose condition
- Added a win/lose condition
- Added a finish state indicator. Transition currently does not work.
- Fixed enemy animation durations for icy wind spell
2024-05-25 23:51:28 -04:00
nc543
1938ac12b6 Animations and HUD
- Implemented more animations
- Added spell HUD
- Fixed interrupted spell cooldowns
- Fixed getting stunned when all damage is blocked
- Added export presets
2024-05-23 22:58:20 -04:00
nc5432
69008d0046 More animations
- Implemented firebolt animation
- Started on icy wind animation
- Added animation to health bars
- Improved the animation system more
- Cleaned up some code
2024-05-14 21:40:18 -04:00
nc543
5079a77296 Main Menu and AI
- Mostly finished the settings menu
- Got basic AI working on easy difficulty
- Changed when animations are loaded
- Music now changes when you hit play
- Changed how AI will work. All enemies should only need the combatant script now
2024-05-12 00:22:34 -04:00
nc5432
9f6e16961d Worked on main menu and music 2024-05-10 13:33:08 -04:00
nc5432
3c2d81f584 Main Menu, music, and credits
- Got sprites for menu buttons
- Added buttons to the menu
- Added a manager script for the menu
- Created resources for playlists and credits
- Created a music player
- Created the root scene that everything will be loaded into
2024-05-09 22:21:58 -04:00